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As of BeamNG.drive version 0.3.8.0, there are 7 official props in the BeamNG Steam Branch. Some with a prefix of "Large" so they're easier to find.


Large Angle Tester Edit

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The Large Angle tester was initially designed to test and perfect the grip thresholds for dynamic collisions.

Controls

  • Turn signals - Raise/lower

Large Bridge Edit

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The Large Bridge was also designed to test and perfect the grip thresholds for dynamic collisions, debug any collision problems the tires might have with other vehicles & test wind simulation.

Large Cannon Edit

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The Large Cannon was a fun experiment to push the limits of inter-vehicular collisions.

Controls

  • Turn signals - Raise/lower
  • Handbrake - Fire

Large Crusher Edit

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The Large Crusher was one of the first collision debugging tools. The Crusher played a huge part in updating and stabilizing the dynamic collisions we see today.

Controls

  • Turn signals - Open/close

Large Hamster Wheel Edit

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The Large Hamster Wheel was another fun experiment to see what's possible in BeamNG.drive, needless to say, the results are great.

Large Roller Edit

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The Large Roller was yet another fun experiment to truly push the limits of BeamNG.drive, it was also used to debug & stabilize collisions.

Controls

  • Switch to manual by pressing Q
  • Shift down/up - Change rotation speed

Large Tilt Board Edit

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The Large Tilt Board was a quick and simple experiment to show how easily BeamNG.drive can simulate interactive props.

Large Spinner Edit

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The Large Spinner is a fun interactive prop to destroy whatever you throw at it. You can either have quadruple or double 'arms', selectable in the parts configuration.

Controls

  • Switch to manual by pressing Q
  • Shift down/up - Change rotation speed

Metal Box Edit

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The Metal Box has 3 different weight options, 100kg, 200kg, 500kg or even 1 tonne. Stack them up, carry them around, the choice is yours.

Metal Ramp Edit

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The Metal Ramp prop is useful for loading vehicles onto the H45 Flatbed.. Or for doing jumps.


See also Edit